The players take turns placing their pieces on any unoccupied hex. The object of the game is for each player to connect their sides of the board with an unbroken chain of their own pieces. For White, the chain of white pieces would run from the lower left to upper right edge. For Black, from the lower right to upper left. The chain may twist and turn freely on its way from one edge to the other.
White plays first, but cannot make its opening move on the center hex. Play
continues until one side or the other has won; the game cannot end in a draw.
Copyright © 2002 Robert Kirkland
All Rights Reserved.